Raid Shadow Legends: Knight Errant Champion Guide

Knight Errant is an epic spirit affinity champion from the banner lords faction in Raid Shadow Legends. He is a mediocre champion, in terms of his usability in the game. Players will find his best place is between the mid and late game stages of an accounts progression in raid, as players progress to end game they will likely find better alternatives. However, regardless of this, Knight Errant is still one of the best single target nukers in the mid game, particularly for the arena. In this guide we will provide a detailed setup guide for Knight Errant in the Arena, including information on mastery selection, gear and stats.

Knight Errant Stats Overview

Knight Errant avatar
  • Faction: Banner Lords
  • Type: Attack
  • Affinity: Spirit
  • Rarity: Epic
  • HP: 18660
  • Attack: 1387
  • Defense: 672
  • Critical Rate: 15
  • Critical Damage: 50
  • Speed: 96
  • Resistance: 30
  • Accuracy: 15
  • Aura: Increase Ally in Dungeons by 32
  • Books to Max Skills: 12

Knight Errant Skills Overview

Half-Sword

A1: Half-Sword

Attacks 1 enemy. Has a 30% chance of placing a [Leech] debuff for 2 turns. Will ignore 30% of the target’s DEF.

Upgrades as follows:

  • Level 2: Buff/Debuff Chance +5%
  • Level 3: Buff/Debuff Chance +5%
  • Level 4: Buff/Debuff Chance +5%
  • Level 5: Buff/Debuff Chance +5%
Mordhau

A2: Mordhau

Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 1 turn. Resets the cooldowns on each of this Champion’s skills if the target is killed.

Upgrades as follows:

  • Level 2: Damage +10%
  • Level 3: Buff/Debuff Chance +10%
  • Level 4: Buff/Debuff Chance +10%
  • Level 5: Buff/Debuff Chance +10%
Death Warrant

A3: Death Warrant

Attacks 1 enemy. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns. Damage is increased by 75% if this Champion has full HP.

Upgrades as follows:

  • Level 2: Damage +10%
  • Level 3: Buff/Debuff Chance +10%
  • Level 4: Buff/Debuff Chance +10%
  • Level 5: Buff/Debuff Chance +20%

Knight Errant Mid Game Build Guide

Knight Errant is a decent solo target attacker.

This build focuses on maximized damage in the arena and low level dungeon progression. The masteries are designed to maximize damage output of Knight Errant’s A3 and provide support to the team with his leech on A1 if utilized in pve scenarios. Helmsmasher is chosen above the other masteries for the increased damage on A3 which should one shot most champions encountered at this level.

Mid and Late Game are where Knight Errant shows the most potential as there are better alternatives in end game scenarios.

Knight Errant masteries

Gear & Stats Build

Cruel/Savage or Lifesteal. Lifesteal enables KE to utilize his A3 for maximum effect in the event he takes damage from a faster opponent in the arena or in drawn out matches. Cruel/Savage guarantees a one shot kill on his A3 right off the gate. Focus on building attack/critical dmg and bring crit. rate to 100%. Speed is necessary to be built to an amount that does not allow an opponent to cut in after turn meter boost from team mate. Accuracy can be built if used in clan boss for application of leech, or run with an acc lead.

Recommended Main Stats

  • Glove: Crit Damage
  • Chest: Attack %
  • Boots: Speed
  • Ring: Atk
  • Amulet: Crit Dmg
  • Banner: Atk
Knight Errant gear and stats build

Arena Team Strategy

Arena with speed lead/seeker boost and serris debuff. Kymar and Serris are obviously MVP of this team composition. With Kymar and Serris stripping buffs and AOE control with sleep and fear, Knight Errant can pick and one shot most opponents one by one.

If you do not have the same hero options your results may vary.

Knight Errant arena team

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